There are hundreds in integrations available on IFTTT allowing you to send alerts in all sorts of different ways to various services and devices. This functionality is used to allow users to recieve alerts about LinuxGSM.
To enable IFTTT you will need to setup a Webhooks integration.
Visit https://ifttt.com/maker_webhooks​
Login and connect the Webhooks integration
Select Documentation
to get your IFTTT API key.
Paste the API key into LinuxGSM settings.
# IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTTiftttalert="off"ifttttoken="e-Yg8blVGDA15ewWvtZjUe"iftttevent=""
An event name is a word used to trigger IFTTT event. This word is used when setting up an applet and can be any word you choose.
# IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTTiftttalert="off"ifttttoken="e-Yg8blVGDA15ewWvtZjUe"iftttevent="linuxgsm_alert"
IFTTT allows 3 different values to be sent using the webhook; Value1
, Value2
and Value3
. LinuxGSM sends different data for each value as listed below.
Value1: Sends the name of the server e.g csgoserver
Value2: Sends an alert subject e.g Alert - csgoserver - Test
Value3: Sends an alert summary message.
Testing LinuxGSM Alert. No action to be taken.Game SquadServer name LinuxGSM Server 1Hostname ubuntu.example.comServer IP 1.2.3.4:27015
Create a New applet
Select the Webhooks
service
Choose Receive a web request
Enter your Event Name
and click Create Trigger
Select an action service.
Give the applet a name and save.