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Counter-Strike: Global Offensive

Server Resources

Official Server Resources

Game Modes

CS:GO features various game modes, which can be played on your server. To make setting up your server a bit easier, the following table sums up the configuration required in your server's LinuxGSM config for the various game modes. If you want more detailed and up-to-date information, take a look at Valve's wiki: CS:GO Game Modes. Up-to-date information about mapgroups can be found in the file serverfiles/csgo/gamemodes.txt.
[Game Modes]
gametype
gamemode
gamemodeflags
skirmishid
mapgroup (you can mix these across all Game Modes except Danger Zone, but use only one)
Arms Race
1
0
0
0
mg_armsrace
Boom! Headshot!
1
2
0
6
mg_skirmish_headshots
Classic Casual
0
0
0
0
mg_casualsigma, mg_casualdelta
Classic Competitive (Default)
0
1
0
0
mg_active, mg_reserves, mg_hostage, mg_de_dust2, ...
Classic Competitive (Short Match)
0
1
32
0
mg_active, mg_reserves, mg_hostage, mg_de_dust2, ...
Danger Zone
6
0
0
0
mg_dz_blacksite (map: dz_blacksite), mg_dz_sirocco (map: dz_sirocco)
Deathmatch (Default)
1
2
0
0
mg_deathmatch
Deathmatch (Free For All)
1
2
32
0
mg_deathmatch
Deathmatch (Team vs Team)
1
2
4
0
mg_deathmatch
Demolition
1
1
0
0
mg_demolition
Flying Scoutsman
0
0
0
3
mg_skirmish_flyingscoutsman
Hunter-Gatherers
1
2
0
7
mg_skirmish_huntergatherers
Retakes
0
0
0
12
mg_skirmish_retakes
Stab Stab Zap
0
0
0
1
mg_skirmish_stabstabzap
Trigger Discipline
0
0
0
4
mg_skirmish_triggerdiscipline
Wingman
0
2
0
0
mg_de_prime, mg_de_blagai, mg_de_vertigo, mg_de_inferno, mg_de_overpass, mg_de_cbble, mg_de_train, mg_de_shortnuke, mg_de_shortdust, mg_de_lake
When adjusting the mapgroup, don't forget to also set defaultmap to a map contained in the same mapgroup.
If players are respawning in random locations on custom maps, set mp_randomspawn to 0.
If players are being banned for dying too much, such as on minigames maps, as a workaround set mp_autokick to 0. Warning, this disables AFK and Teamkilling kicks as well.

Server Guides

Setting for a 128 Tick Server

Add to the following to the config lgsm/config-lgsm/csgoserver/csgoserver.cfg :
tickrate="128"
AS well it is needed to add a few options to the game config (default in: serverfiles/csgo/cfg/csgoserver.cfg )
sv_mincmdrate 128
sv_minupdaterate 128
This will as well force the client to use the 128 tickrate