LinuxGSM configuration handles settings related to LinuxGSM and game server definitions. For example settings for alerts and backups. Definitions for game server name, location, Steam App ID, start parameters.
You can edit this file with any Linux text editor such as nano or vi.
LinuxGSM does not provide specific information about altering this configuration file except for some special games showed in "Game Info" section from the wiki. There are many websites that provide documentation and support on configuring your server.
Many game servers require Start-Parameters when configuring some settings. Start parameters are command line options appended to server's executable when you start it.
These parameters can be reviewed using the details command.
To alter them, edit the LinuxGSM config files using vi or nano and edit variables from the ## Server Start Settings section. The #### LinuxGSM Settings #### section allows customising many different settings.
For SteamCMD servers only, the validate command checks the integrity of server files to make sure files are not corrupt and match the remote version. This can be useful if an update fails or the server is frequently crashing.
The console command allows you to view the live console of a running server and to enter commands (if available). If the game offers a good console output, it could help diagnose issues along with logs.
To exit the console press “CTRL+b, then d”.
Note: pressing “CTRL+c” will terminate the server.
Use debug mode to help you if you are having issues starting the server. Debug allows you to see the output of the server directly to your terminal allowing you to diagnose any problems the server might be having.