basic-usage
Introduction
This basic usage of LinuxGSM will help with getting started. For more advanced usage see pages for a specific command.
Note: Generic "gameserver", "gamename" and "username" values are used for this guide; replace these with your own values.
Installation
The full installation guide can be found at linuxgsm.com. Follow the basic instructions to install a game server.
Available Commands
To see a list of available commands, execute ./gameserver
with no argument.
A wiki page for every command is available. Basic tasks and commands are detailed below.
See Command List for a full list of commands.
Running your Server
To start-stop-restart your server, use the following commands:
Getting Game Server and Hardware Information
The details command provides information relevant to the game server. Such as config file's location, start parameters settings, and many other information.
Configuring a Server
Configuring a game server requires altering settings in various locations. Configuration is split in two main sections, Linuxgsm configuration and Game configuration.
LinuxGSM configuration handles settings related to LinuxGSM
Game configuration handles settings related to the dedicated server.
LinuxGSM Config
LinuxGSM configuration handles settings related to LinuxGSM and game server definitions. For example settings for alerts and backups. Definitions for game server name, location, Steam App ID, start parameters.
LinuxGSM Configs are located in
For more info, see LinuxGSM Config Files.
Game Config
Game servers have several methods of configuration. This means configuration will vary depending upon which game server is being setup.
There are two main methods a game server is configured, either with config files or start parameters. Servers can use one or a mixture of these methods.
note: LinuxGSM will also priorities the usage of config files over start parameters.
Config Files
Most servers use a configuration file to alter settings. Whenever possible, LinuxGSM provides an enhanced default config file from https://github.com/GameServerManagers/Game-Server-Configs.
The details command will provide you with the config file location.
Sample output:
You can edit this file with any Linux text editor such as nano
or vi
.
LinuxGSM does not provide specific information about altering this configuration file except for some special games showed in "Game Info" section from the wiki. There are many websites that provide documentation and support on configuring your server.
Start Parameters
Many game servers require Start-Parameters when configuring some settings. Start parameters are command line options appended to server's executable when you start it.
These parameters can be reviewed using the details command.
To alter them, edit the LinuxGSM config files using vi
or nano
and edit variables from the ## Server Start Settings
section. The #### LinuxGSM Settings ####
section allows customising many different settings.
For more info, see Start-Parameters.
Updating a Game Server
Most game servers receive regular updates the game developers. These servers can be updated automatically using the update feature.
update command
The update command checks if an update is available for the server. The server will update and restart only if required.
For more info, see update
validate command
For SteamCMD servers only, the validate command checks the integrity of server files to make sure files are not corrupt and match the remote version. This can be useful if an update fails or the server is frequently crashing.
For more info, see validate
Updating LinuxGSM
LinuxGSM is regularly updated with various enhancements and fixes; Because of this the LinxuGSM updater is available. For more info, see update-lgsm.
For more info, see update-lgsm
Automating tasks
You can use Cronjobs to automate any LinuxGSM command. Most commonly used are:
Automatically check for updates. update
Automatically check for server crash and restart if needed. monitor
Automatically keep LinuxGSM up to date. update-lgsm
Automatically restart the server at a given time. start-stop-restart
Automatically update and restart the server. force-update
Automatically backup the server. backup
For more details, see Cronjobs.
Running on Boot
To run a server On-Boot, using a monitor cronjob is recommended; any server that was online before a machine reboot will be restarted.
For more info, see On-Boot or Monitor.
Troubleshooting
Logs
Various logs are available. They can help you checking for your server's health and diagnosing issues.
Logs location: log/
For more info, see [Logging.
console command
The console command allows you to view the live console of a running server and to enter commands (if available). If the game offers a good console output, it could help diagnose issues along with logs.
To exit the console press “CTRL+b, then d”.
Note: pressing “CTRL+c” will terminate the server.
For more info, see console.
debug command
Use debug mode to help you if you are having issues starting the server. Debug allows you to see the output of the server directly to your terminal allowing you to diagnose any problems the server might be having.
For more info, see debug.
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