Counter-Strike 2

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Server Resources

Official Server Resources

Game Modes

CS2 features various game modes, which can be played on your server. To make setting up your server a bit easier, the following table sums up the configuration required in your server's LinuxGSM config for the various game modes. If you want more detailed and up-to-date information, take a look at Valve's wiki: CS2 Game Modes.

[Game Modes]
gametype
gamemode
gamemodeflags
skirmishid
mapgroup (you can mix these across all Game Modes except Danger Zone, but use only one)

Arms Race

1

0

0

0

mg_armsrace

Boom! Headshot!

1

2

0

6

mg_skirmish_headshots

Classic Casual

0

0

0

0

mg_casualsigma, mg_casualdelta

Classic Competitive (Default)

0

1

0

0

mg_active, mg_reserves, mg_hostage, mg_de_dust2, ...

Classic Competitive (Short Match)

0

1

32

0

mg_active, mg_reserves, mg_hostage, mg_de_dust2, ...

Danger Zone

6

0

0

0

mg_dz_blacksite (map: dz_blacksite), mg_dz_sirocco (map: dz_sirocco)

Deathmatch (Default)

1

2

0

0

mg_deathmatch

Deathmatch (Free For All)

1

2

32

0

mg_deathmatch

Deathmatch (Team vs Team)

1

2

4

0

mg_deathmatch

Demolition

1

1

0

0

mg_demolition

Flying Scoutsman

0

0

0

3

mg_skirmish_flyingscoutsman

Hunter-Gatherers

1

2

0

7

mg_skirmish_huntergatherers

Retakes

0

0

0

12

mg_skirmish_retakes

Stab Stab Zap

0

0

0

1

mg_skirmish_stabstabzap

Trigger Discipline

0

0

0

4

mg_skirmish_triggerdiscipline

Wingman

0

2

0

0

mg_de_prime, mg_de_blagai, mg_de_vertigo, mg_de_inferno, mg_de_overpass, mg_de_cbble, mg_de_train, mg_de_shortnuke, mg_de_shortdust, mg_de_lake

When adjusting the mapgroup, don't forget to also set defaultmap to a map contained in the same mapgroup.

If players are respawning in random locations on custom maps, set mp_randomspawn to 0.

If players are being banned for dying too much, such as on minigames maps, as a workaround set mp_autokick to 0. Warning, this disables AFK and Teamkilling kicks as well.

Workshop

it is possible to add a single or collection of workshop maps to a Counter-Strike 2 server.

Workshop ID

First, gather the map or collection ID. To do this find the workshop map or collection you want to use on the CS2 steam workshop and look at the URL; it will contain the required ID number. In the example below the ID is 3075706807.

https://steamcommunity.com/sharedfiles/filedetails/?id=3075706807

Create a Collection

Auth Key

If you are using a collection you will need to get an auth key from here.

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