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Counter-Strike 2

This page is still a work in progress. If you have updated info please edit this document or let us know.

Server Resources

Official Server Resources

Game Modes

CS2 features various game modes, which can be played on your server. To make setting up your server a bit easier, the following table sums up the configuration required in your server's LinuxGSM config for the various game modes. If you want more detailed and up-to-date information, take a look at Valve's wiki: CS2 Game Modes.
[Game Modes]
gametype
gamemode
gamemodeflags
skirmishid
mapgroup (you can mix these across all Game Modes except Danger Zone, but use only one)
Arms Race
1
0
0
0
mg_armsrace
Boom! Headshot!
1
2
0
6
mg_skirmish_headshots
Classic Casual
0
0
0
0
mg_casualsigma, mg_casualdelta
Classic Competitive (Default)
0
1
0
0
mg_active, mg_reserves, mg_hostage, mg_de_dust2, ...
Classic Competitive (Short Match)
0
1
32
0
mg_active, mg_reserves, mg_hostage, mg_de_dust2, ...
Danger Zone
6
0
0
0
mg_dz_blacksite (map: dz_blacksite), mg_dz_sirocco (map: dz_sirocco)
Deathmatch (Default)
1
2
0
0
mg_deathmatch
Deathmatch (Free For All)
1
2
32
0
mg_deathmatch
Deathmatch (Team vs Team)
1
2
4
0
mg_deathmatch
Demolition
1
1
0
0
mg_demolition
Flying Scoutsman
0
0
0
3
mg_skirmish_flyingscoutsman
Hunter-Gatherers
1
2
0
7
mg_skirmish_huntergatherers
Retakes
0
0
0
12
mg_skirmish_retakes
Stab Stab Zap
0
0
0
1
mg_skirmish_stabstabzap
Trigger Discipline
0
0
0
4
mg_skirmish_triggerdiscipline
Wingman
0
2
0
0
mg_de_prime, mg_de_blagai, mg_de_vertigo, mg_de_inferno, mg_de_overpass, mg_de_cbble, mg_de_train, mg_de_shortnuke, mg_de_shortdust, mg_de_lake
When adjusting the mapgroup, don't forget to also set defaultmap to a map contained in the same mapgroup.
If players are respawning in random locations on custom maps, set mp_randomspawn to 0.
If players are being banned for dying too much, such as on minigames maps, as a workaround set mp_autokick to 0. Warning, this disables AFK and Teamkilling kicks as well.

Server Guides

Setting for a 128 Tick Server

Add to the following to the config lgsm/config-lgsm/csgoserver/csgoserver.cfg :
tickrate="128"
AS well it is needed to add a few options to the game config (default in: serverfiles/csgo/cfg/csgoserver.cfg )
sv_mincmdrate 128
sv_minupdaterate 128
This will as well force the client to use the 128 tickrate